Buildings

There are an enormous amount of buildings added in AlphaMod, as well as changes to Vanilla buildings (such as them requiring energy or influence). This is a category page to find the many buildings that exist in AlphaMod.

Categories

 * Planet Unique Buildings
 * Empire Unique Buildings
 * Ethic Unique Buildings
 * General Buildings
 * Planet Class Unique Buildings
 * Starter Buildings

Full List of Added Buildings
WIP - filling in and formatting this

Amenity Buildings

 * building_organ_bank
 * building_waste_recycling_center
 * building_waste_elimination_center
 * building_atmos_gen
 * building_transport_hub

Automated Buildings

 * building_automated_alloyforge
 * building_auto_goodsfactory
 * building_auto_mine
 * building_auto_generator
 * building_auto_farm

Federation

 * building_corporate_embassy_fed
 * building_federation_aid_center
 * building_federation_law_authority
 * building_military_contractors_base

Overlord

 * building_commercial_forum_tithe
 * building_overlord_work_camps

Subject

 * building_syndicate_outreach_office_work
 * building_sedition_center

Corporate

 * building_ice_distributor
 * building_temp_agency

Deposit Buildings

 * building_actinides_mine
 * building_biomass_sourcer
 * building_fuel_sourcer
 * building_desalinator
 * building_reservoir
 * building_water_excavator
 * building_hydro_plant
 * building_solar_power_plant
 * building_geothermal_tap

Ethic-Specific Buildings

 * building_university
 * building_energy_consortium

Civic-Specific Buildings
Government Buildings


 * building_inner_sanctum
 * building_planetary_parliament
 * building_athenaeum_of_liberty

Hive Buildings

 * building_hatchling_forge
 * building_hatchling_forge_2

Housing Buildings

 * building_utilitarian_arcology
 * building_utilitarian_arcology_large

Government Buildings

 * building_state_agency
 * building_job_center
 * building_family_planning
 * building_immigration_center
 * building_libraryofadministration
 * building_chamberofexecutives
 * building_hallofwarriors
 * building_governorspalace
 * building_councilhall
 * building_templeofrule
 * building_comms_array
 * building_adv_comms_array
 * building_starbase_relay

Housing Buildings

 * building_paradise_citydomes
 * building_basic_quarters

Manufacturing Buildings

 * building_biofuels_processing_1
 * building_biofuels_processing_2
 * building_processedgoods_producer
 * building_processedgoods_producer_2
 * building_electronics_producer
 * building_altalloys_producer
 * building_mega_foundry
 * building_biomass_architect
 * building_gas_recycler
 * building_chemical_recycler
 * building_crystal_purifier
 * building_factory_4

Rare Resource Buildings

 * building_luxury_market
 * building_materials_lab
 * building_biochemicals_lab
 * building_catalytic_processing_plant

Resource Buildings

 * building_traditional_farm
 * building_moisture_farm
 * building_moisture_farm_2
 * building_ice_importer
 * building_nuclear_plant
 * building_nuclear_plant_2
 * building_nuclear_plant_3
 * building_biomass_furnace
 * building_fuels_power_plant
 * building_vertical_farms
 * building_mineral_replication_hub
 * building_resource_silo_2

Trade Buildings

 * building_mining_consortium
 * building_food_retailer
 * building_hypermall
 * building_advanced_shuttleport
 * building_merchanttrade_centre

Alternative Buildings
These may be for vanilla overrides?


 * building_military_academy_alt
 * building_planetary_shield_generator_alt
 * building_commercial_zone_alt
 * building_commercial_megaplex_alt

Other Buildings

 * building_food_bank
 * building_goods_bank
 * building_shanty